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I worked addressing various art issues and working closely with other Environment Artists on the creation, optimization, and placement of assets. Used assets and textures created by the rest of the talented Vigil artists to create a few new spaces and assets as needed.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Smith Terminal Transition Rooms

Used existing assets and textures to create two extra rooms and transition space into Subway dungeon area.

Iron Canopy, 1st Web Bridge

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 1st Web Bridge

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 1st Web Bridge

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 1st Web Bridge

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 1st Web Bridge

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 1st Web Bridge

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 1st Web Bridge (Destroyed)

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 1st Web Bridge (Destroyed)

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 2nd Web Bridge 

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 2nd Web Bridge

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 2nd Web Bridge 

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 2nd Web Bridge

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 2nd Web Bridge 

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 2nd Web Bridge

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 2nd Web Bridge (Destroyed)

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

Iron Canopy, 2nd Web Bridge (Destroyed)

Worldbuilding: Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.